314 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
		
			Vendored
		
	
	
	
			
		
		
	
	
			314 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			JavaScript
		
	
	
	
		
			Vendored
		
	
	
	
| // AST walker module for Mozilla Parser API compatible trees
 | |
| 
 | |
| (function(mod) {
 | |
|   if (typeof exports == "object" && typeof module == "object") return mod(exports); // CommonJS
 | |
|   if (typeof define == "function" && define.amd) return define(["exports"], mod); // AMD
 | |
|   mod((this.acorn || (this.acorn = {})).walk = {}); // Plain browser env
 | |
| })(function(exports) {
 | |
|   "use strict";
 | |
| 
 | |
|   // A simple walk is one where you simply specify callbacks to be
 | |
|   // called on specific nodes. The last two arguments are optional. A
 | |
|   // simple use would be
 | |
|   //
 | |
|   //     walk.simple(myTree, {
 | |
|   //         Expression: function(node) { ... }
 | |
|   //     });
 | |
|   //
 | |
|   // to do something with all expressions. All Parser API node types
 | |
|   // can be used to identify node types, as well as Expression,
 | |
|   // Statement, and ScopeBody, which denote categories of nodes.
 | |
|   //
 | |
|   // The base argument can be used to pass a custom (recursive)
 | |
|   // walker, and state can be used to give this walked an initial
 | |
|   // state.
 | |
|   exports.simple = function(node, visitors, base, state) {
 | |
|     if (!base) base = exports.base;
 | |
|     function c(node, st, override) {
 | |
|       var type = override || node.type, found = visitors[type];
 | |
|       base[type](node, st, c);
 | |
|       if (found) found(node, st);
 | |
|     }
 | |
|     c(node, state);
 | |
|   };
 | |
| 
 | |
|   // A recursive walk is one where your functions override the default
 | |
|   // walkers. They can modify and replace the state parameter that's
 | |
|   // threaded through the walk, and can opt how and whether to walk
 | |
|   // their child nodes (by calling their third argument on these
 | |
|   // nodes).
 | |
|   exports.recursive = function(node, state, funcs, base) {
 | |
|     var visitor = funcs ? exports.make(funcs, base) : base;
 | |
|     function c(node, st, override) {
 | |
|       visitor[override || node.type](node, st, c);
 | |
|     }
 | |
|     c(node, state);
 | |
|   };
 | |
| 
 | |
|   function makeTest(test) {
 | |
|     if (typeof test == "string")
 | |
|       return function(type) { return type == test; };
 | |
|     else if (!test)
 | |
|       return function() { return true; };
 | |
|     else
 | |
|       return test;
 | |
|   }
 | |
| 
 | |
|   function Found(node, state) { this.node = node; this.state = state; }
 | |
| 
 | |
|   // Find a node with a given start, end, and type (all are optional,
 | |
|   // null can be used as wildcard). Returns a {node, state} object, or
 | |
|   // undefined when it doesn't find a matching node.
 | |
|   exports.findNodeAt = function(node, start, end, test, base, state) {
 | |
|     test = makeTest(test);
 | |
|     try {
 | |
|       if (!base) base = exports.base;
 | |
|       var c = function(node, st, override) {
 | |
|         var type = override || node.type;
 | |
|         if ((start == null || node.start <= start) &&
 | |
|             (end == null || node.end >= end))
 | |
|           base[type](node, st, c);
 | |
|         if (test(type, node) &&
 | |
|             (start == null || node.start == start) &&
 | |
|             (end == null || node.end == end))
 | |
|           throw new Found(node, st);
 | |
|       };
 | |
|       c(node, state);
 | |
|     } catch (e) {
 | |
|       if (e instanceof Found) return e;
 | |
|       throw e;
 | |
|     }
 | |
|   };
 | |
| 
 | |
|   // Find the innermost node of a given type that contains the given
 | |
|   // position. Interface similar to findNodeAt.
 | |
|   exports.findNodeAround = function(node, pos, test, base, state) {
 | |
|     test = makeTest(test);
 | |
|     try {
 | |
|       if (!base) base = exports.base;
 | |
|       var c = function(node, st, override) {
 | |
|         var type = override || node.type;
 | |
|         if (node.start > pos || node.end < pos) return;
 | |
|         base[type](node, st, c);
 | |
|         if (test(type, node)) throw new Found(node, st);
 | |
|       };
 | |
|       c(node, state);
 | |
|     } catch (e) {
 | |
|       if (e instanceof Found) return e;
 | |
|       throw e;
 | |
|     }
 | |
|   };
 | |
| 
 | |
|   // Find the outermost matching node after a given position.
 | |
|   exports.findNodeAfter = function(node, pos, test, base, state) {
 | |
|     test = makeTest(test);
 | |
|     try {
 | |
|       if (!base) base = exports.base;
 | |
|       var c = function(node, st, override) {
 | |
|         if (node.end < pos) return;
 | |
|         var type = override || node.type;
 | |
|         if (node.start >= pos && test(type, node)) throw new Found(node, st);
 | |
|         base[type](node, st, c);
 | |
|       };
 | |
|       c(node, state);
 | |
|     } catch (e) {
 | |
|       if (e instanceof Found) return e;
 | |
|       throw e;
 | |
|     }
 | |
|   };
 | |
| 
 | |
|   // Find the outermost matching node before a given position.
 | |
|   exports.findNodeBefore = function(node, pos, test, base, state) {
 | |
|     test = makeTest(test);
 | |
|     if (!base) base = exports.base;
 | |
|     var max;
 | |
|     var c = function(node, st, override) {
 | |
|       if (node.start > pos) return;
 | |
|       var type = override || node.type;
 | |
|       if (node.end <= pos && (!max || max.node.end < node.end) && test(type, node))
 | |
|         max = new Found(node, st);
 | |
|       base[type](node, st, c);
 | |
|     };
 | |
|     c(node, state);
 | |
|     return max;
 | |
|   };
 | |
| 
 | |
|   // Used to create a custom walker. Will fill in all missing node
 | |
|   // type properties with the defaults.
 | |
|   exports.make = function(funcs, base) {
 | |
|     if (!base) base = exports.base;
 | |
|     var visitor = {};
 | |
|     for (var type in base) visitor[type] = base[type];
 | |
|     for (var type in funcs) visitor[type] = funcs[type];
 | |
|     return visitor;
 | |
|   };
 | |
| 
 | |
|   function skipThrough(node, st, c) { c(node, st); }
 | |
|   function ignore(_node, _st, _c) {}
 | |
| 
 | |
|   // Node walkers.
 | |
| 
 | |
|   var base = exports.base = {};
 | |
|   base.Program = base.BlockStatement = function(node, st, c) {
 | |
|     for (var i = 0; i < node.body.length; ++i)
 | |
|       c(node.body[i], st, "Statement");
 | |
|   };
 | |
|   base.Statement = skipThrough;
 | |
|   base.EmptyStatement = ignore;
 | |
|   base.ExpressionStatement = function(node, st, c) {
 | |
|     c(node.expression, st, "Expression");
 | |
|   };
 | |
|   base.IfStatement = function(node, st, c) {
 | |
|     c(node.test, st, "Expression");
 | |
|     c(node.consequent, st, "Statement");
 | |
|     if (node.alternate) c(node.alternate, st, "Statement");
 | |
|   };
 | |
|   base.LabeledStatement = function(node, st, c) {
 | |
|     c(node.body, st, "Statement");
 | |
|   };
 | |
|   base.BreakStatement = base.ContinueStatement = ignore;
 | |
|   base.WithStatement = function(node, st, c) {
 | |
|     c(node.object, st, "Expression");
 | |
|     c(node.body, st, "Statement");
 | |
|   };
 | |
|   base.SwitchStatement = function(node, st, c) {
 | |
|     c(node.discriminant, st, "Expression");
 | |
|     for (var i = 0; i < node.cases.length; ++i) {
 | |
|       var cs = node.cases[i];
 | |
|       if (cs.test) c(cs.test, st, "Expression");
 | |
|       for (var j = 0; j < cs.consequent.length; ++j)
 | |
|         c(cs.consequent[j], st, "Statement");
 | |
|     }
 | |
|   };
 | |
|   base.ReturnStatement = function(node, st, c) {
 | |
|     if (node.argument) c(node.argument, st, "Expression");
 | |
|   };
 | |
|   base.ThrowStatement = function(node, st, c) {
 | |
|     c(node.argument, st, "Expression");
 | |
|   };
 | |
|   base.TryStatement = function(node, st, c) {
 | |
|     c(node.block, st, "Statement");
 | |
|     if (node.handler) c(node.handler.body, st, "ScopeBody");
 | |
|     if (node.finalizer) c(node.finalizer, st, "Statement");
 | |
|   };
 | |
|   base.WhileStatement = function(node, st, c) {
 | |
|     c(node.test, st, "Expression");
 | |
|     c(node.body, st, "Statement");
 | |
|   };
 | |
|   base.DoWhileStatement = base.WhileStatement;
 | |
|   base.ForStatement = function(node, st, c) {
 | |
|     if (node.init) c(node.init, st, "ForInit");
 | |
|     if (node.test) c(node.test, st, "Expression");
 | |
|     if (node.update) c(node.update, st, "Expression");
 | |
|     c(node.body, st, "Statement");
 | |
|   };
 | |
|   base.ForInStatement = function(node, st, c) {
 | |
|     c(node.left, st, "ForInit");
 | |
|     c(node.right, st, "Expression");
 | |
|     c(node.body, st, "Statement");
 | |
|   };
 | |
|   base.ForInit = function(node, st, c) {
 | |
|     if (node.type == "VariableDeclaration") c(node, st);
 | |
|     else c(node, st, "Expression");
 | |
|   };
 | |
|   base.DebuggerStatement = ignore;
 | |
| 
 | |
|   base.FunctionDeclaration = function(node, st, c) {
 | |
|     c(node, st, "Function");
 | |
|   };
 | |
|   base.VariableDeclaration = function(node, st, c) {
 | |
|     for (var i = 0; i < node.declarations.length; ++i) {
 | |
|       var decl = node.declarations[i];
 | |
|       if (decl.init) c(decl.init, st, "Expression");
 | |
|     }
 | |
|   };
 | |
| 
 | |
|   base.Function = function(node, st, c) {
 | |
|     c(node.body, st, "ScopeBody");
 | |
|   };
 | |
|   base.ScopeBody = function(node, st, c) {
 | |
|     c(node, st, "Statement");
 | |
|   };
 | |
| 
 | |
|   base.Expression = skipThrough;
 | |
|   base.ThisExpression = ignore;
 | |
|   base.ArrayExpression = function(node, st, c) {
 | |
|     for (var i = 0; i < node.elements.length; ++i) {
 | |
|       var elt = node.elements[i];
 | |
|       if (elt) c(elt, st, "Expression");
 | |
|     }
 | |
|   };
 | |
|   base.ObjectExpression = function(node, st, c) {
 | |
|     for (var i = 0; i < node.properties.length; ++i)
 | |
|       c(node.properties[i].value, st, "Expression");
 | |
|   };
 | |
|   base.FunctionExpression = base.FunctionDeclaration;
 | |
|   base.SequenceExpression = function(node, st, c) {
 | |
|     for (var i = 0; i < node.expressions.length; ++i)
 | |
|       c(node.expressions[i], st, "Expression");
 | |
|   };
 | |
|   base.UnaryExpression = base.UpdateExpression = function(node, st, c) {
 | |
|     c(node.argument, st, "Expression");
 | |
|   };
 | |
|   base.BinaryExpression = base.AssignmentExpression = base.LogicalExpression = function(node, st, c) {
 | |
|     c(node.left, st, "Expression");
 | |
|     c(node.right, st, "Expression");
 | |
|   };
 | |
|   base.ConditionalExpression = function(node, st, c) {
 | |
|     c(node.test, st, "Expression");
 | |
|     c(node.consequent, st, "Expression");
 | |
|     c(node.alternate, st, "Expression");
 | |
|   };
 | |
|   base.NewExpression = base.CallExpression = function(node, st, c) {
 | |
|     c(node.callee, st, "Expression");
 | |
|     if (node.arguments) for (var i = 0; i < node.arguments.length; ++i)
 | |
|       c(node.arguments[i], st, "Expression");
 | |
|   };
 | |
|   base.MemberExpression = function(node, st, c) {
 | |
|     c(node.object, st, "Expression");
 | |
|     if (node.computed) c(node.property, st, "Expression");
 | |
|   };
 | |
|   base.Identifier = base.Literal = ignore;
 | |
| 
 | |
|   // A custom walker that keeps track of the scope chain and the
 | |
|   // variables defined in it.
 | |
|   function makeScope(prev, isCatch) {
 | |
|     return {vars: Object.create(null), prev: prev, isCatch: isCatch};
 | |
|   }
 | |
|   function normalScope(scope) {
 | |
|     while (scope.isCatch) scope = scope.prev;
 | |
|     return scope;
 | |
|   }
 | |
|   exports.scopeVisitor = exports.make({
 | |
|     Function: function(node, scope, c) {
 | |
|       var inner = makeScope(scope);
 | |
|       for (var i = 0; i < node.params.length; ++i)
 | |
|         inner.vars[node.params[i].name] = {type: "argument", node: node.params[i]};
 | |
|       if (node.id) {
 | |
|         var decl = node.type == "FunctionDeclaration";
 | |
|         (decl ? normalScope(scope) : inner).vars[node.id.name] =
 | |
|           {type: decl ? "function" : "function name", node: node.id};
 | |
|       }
 | |
|       c(node.body, inner, "ScopeBody");
 | |
|     },
 | |
|     TryStatement: function(node, scope, c) {
 | |
|       c(node.block, scope, "Statement");
 | |
|       if (node.handler) {
 | |
|         var inner = makeScope(scope, true);
 | |
|         inner.vars[node.handler.param.name] = {type: "catch clause", node: node.handler.param};
 | |
|         c(node.handler.body, inner, "ScopeBody");
 | |
|       }
 | |
|       if (node.finalizer) c(node.finalizer, scope, "Statement");
 | |
|     },
 | |
|     VariableDeclaration: function(node, scope, c) {
 | |
|       var target = normalScope(scope);
 | |
|       for (var i = 0; i < node.declarations.length; ++i) {
 | |
|         var decl = node.declarations[i];
 | |
|         target.vars[decl.id.name] = {type: "var", node: decl.id};
 | |
|         if (decl.init) c(decl.init, scope, "Expression");
 | |
|       }
 | |
|     }
 | |
|   });
 | |
| 
 | |
| });
 | 
