",
	options: {
		disabled: false,
		// callbacks
		create: null
	},
	_createWidget: function( options, element ) {
		element = $( element || this.defaultElement || this )[ 0 ];
		this.element = $( element );
		this.uuid = widget_uuid++;
		this.eventNamespace = "." + this.widgetName + this.uuid;
		this.bindings = $();
		this.hoverable = $();
		this.focusable = $();
		if ( element !== this ) {
			$.data( element, this.widgetFullName, this );
			this._on( true, this.element, {
				remove: function( event ) {
					if ( event.target === element ) {
						this.destroy();
					}
				}
			});
			this.document = $( element.style ?
				// element within the document
				element.ownerDocument :
				// element is window or document
				element.document || element );
			this.window = $( this.document[0].defaultView || this.document[0].parentWindow );
		}
		this.options = $.widget.extend( {},
			this.options,
			this._getCreateOptions(),
			options );
		this._create();
		this._trigger( "create", null, this._getCreateEventData() );
		this._init();
	},
	_getCreateOptions: $.noop,
	_getCreateEventData: $.noop,
	_create: $.noop,
	_init: $.noop,
	destroy: function() {
		this._destroy();
		// we can probably remove the unbind calls in 2.0
		// all event bindings should go through this._on()
		this.element
			.unbind( this.eventNamespace )
			.removeData( this.widgetFullName )
			// support: jquery <1.6.3
			// http://bugs.jquery.com/ticket/9413
			.removeData( $.camelCase( this.widgetFullName ) );
		this.widget()
			.unbind( this.eventNamespace )
			.removeAttr( "aria-disabled" )
			.removeClass(
				this.widgetFullName + "-disabled " +
				"ui-state-disabled" );
		// clean up events and states
		this.bindings.unbind( this.eventNamespace );
		this.hoverable.removeClass( "ui-state-hover" );
		this.focusable.removeClass( "ui-state-focus" );
	},
	_destroy: $.noop,
	widget: function() {
		return this.element;
	},
	option: function( key, value ) {
		var options = key,
			parts,
			curOption,
			i;
		if ( arguments.length === 0 ) {
			// don't return a reference to the internal hash
			return $.widget.extend( {}, this.options );
		}
		if ( typeof key === "string" ) {
			// handle nested keys, e.g., "foo.bar" => { foo: { bar: ___ } }
			options = {};
			parts = key.split( "." );
			key = parts.shift();
			if ( parts.length ) {
				curOption = options[ key ] = $.widget.extend( {}, this.options[ key ] );
				for ( i = 0; i < parts.length - 1; i++ ) {
					curOption[ parts[ i ] ] = curOption[ parts[ i ] ] || {};
					curOption = curOption[ parts[ i ] ];
				}
				key = parts.pop();
				if ( arguments.length === 1 ) {
					return curOption[ key ] === undefined ? null : curOption[ key ];
				}
				curOption[ key ] = value;
			} else {
				if ( arguments.length === 1 ) {
					return this.options[ key ] === undefined ? null : this.options[ key ];
				}
				options[ key ] = value;
			}
		}
		this._setOptions( options );
		return this;
	},
	_setOptions: function( options ) {
		var key;
		for ( key in options ) {
			this._setOption( key, options[ key ] );
		}
		return this;
	},
	_setOption: function( key, value ) {
		this.options[ key ] = value;
		if ( key === "disabled" ) {
			this.widget()
				.toggleClass( this.widgetFullName + "-disabled", !!value );
			// If the widget is becoming disabled, then nothing is interactive
			if ( value ) {
				this.hoverable.removeClass( "ui-state-hover" );
				this.focusable.removeClass( "ui-state-focus" );
			}
		}
		return this;
	},
	enable: function() {
		return this._setOptions({ disabled: false });
	},
	disable: function() {
		return this._setOptions({ disabled: true });
	},
	_on: function( suppressDisabledCheck, element, handlers ) {
		var delegateElement,
			instance = this;
		// no suppressDisabledCheck flag, shuffle arguments
		if ( typeof suppressDisabledCheck !== "boolean" ) {
			handlers = element;
			element = suppressDisabledCheck;
			suppressDisabledCheck = false;
		}
		// no element argument, shuffle and use this.element
		if ( !handlers ) {
			handlers = element;
			element = this.element;
			delegateElement = this.widget();
		} else {
			element = delegateElement = $( element );
			this.bindings = this.bindings.add( element );
		}
		$.each( handlers, function( event, handler ) {
			function handlerProxy() {
				// allow widgets to customize the disabled handling
				// - disabled as an array instead of boolean
				// - disabled class as method for disabling individual parts
				if ( !suppressDisabledCheck &&
						( instance.options.disabled === true ||
							$( this ).hasClass( "ui-state-disabled" ) ) ) {
					return;
				}
				return ( typeof handler === "string" ? instance[ handler ] : handler )
					.apply( instance, arguments );
			}
			// copy the guid so direct unbinding works
			if ( typeof handler !== "string" ) {
				handlerProxy.guid = handler.guid =
					handler.guid || handlerProxy.guid || $.guid++;
			}
			var match = event.match( /^([\w:-]*)\s*(.*)$/ ),
				eventName = match[1] + instance.eventNamespace,
				selector = match[2];
			if ( selector ) {
				delegateElement.delegate( selector, eventName, handlerProxy );
			} else {
				element.bind( eventName, handlerProxy );
			}
		});
	},
	_off: function( element, eventName ) {
		eventName = (eventName || "").split( " " ).join( this.eventNamespace + " " ) +
			this.eventNamespace;
		element.unbind( eventName ).undelegate( eventName );
		// Clear the stack to avoid memory leaks (#10056)
		this.bindings = $( this.bindings.not( element ).get() );
		this.focusable = $( this.focusable.not( element ).get() );
		this.hoverable = $( this.hoverable.not( element ).get() );
	},
	_delay: function( handler, delay ) {
		function handlerProxy() {
			return ( typeof handler === "string" ? instance[ handler ] : handler )
				.apply( instance, arguments );
		}
		var instance = this;
		return setTimeout( handlerProxy, delay || 0 );
	},
	_hoverable: function( element ) {
		this.hoverable = this.hoverable.add( element );
		this._on( element, {
			mouseenter: function( event ) {
				$( event.currentTarget ).addClass( "ui-state-hover" );
			},
			mouseleave: function( event ) {
				$( event.currentTarget ).removeClass( "ui-state-hover" );
			}
		});
	},
	_focusable: function( element ) {
		this.focusable = this.focusable.add( element );
		this._on( element, {
			focusin: function( event ) {
				$( event.currentTarget ).addClass( "ui-state-focus" );
			},
			focusout: function( event ) {
				$( event.currentTarget ).removeClass( "ui-state-focus" );
			}
		});
	},
	_trigger: function( type, event, data ) {
		var prop, orig,
			callback = this.options[ type ];
		data = data || {};
		event = $.Event( event );
		event.type = ( type === this.widgetEventPrefix ?
			type :
			this.widgetEventPrefix + type ).toLowerCase();
		// the original event may come from any element
		// so we need to reset the target on the new event
		event.target = this.element[ 0 ];
		// copy original event properties over to the new event
		orig = event.originalEvent;
		if ( orig ) {
			for ( prop in orig ) {
				if ( !( prop in event ) ) {
					event[ prop ] = orig[ prop ];
				}
			}
		}
		this.element.trigger( event, data );
		return !( $.isFunction( callback ) &&
			callback.apply( this.element[0], [ event ].concat( data ) ) === false ||
			event.isDefaultPrevented() );
	}
};
$.each( { show: "fadeIn", hide: "fadeOut" }, function( method, defaultEffect ) {
	$.Widget.prototype[ "_" + method ] = function( element, options, callback ) {
		if ( typeof options === "string" ) {
			options = { effect: options };
		}
		var hasOptions,
			effectName = !options ?
				method :
				options === true || typeof options === "number" ?
					defaultEffect :
					options.effect || defaultEffect;
		options = options || {};
		if ( typeof options === "number" ) {
			options = { duration: options };
		}
		hasOptions = !$.isEmptyObject( options );
		options.complete = callback;
		if ( options.delay ) {
			element.delay( options.delay );
		}
		if ( hasOptions && $.effects && $.effects.effect[ effectName ] ) {
			element[ method ]( options );
		} else if ( effectName !== method && element[ effectName ] ) {
			element[ effectName ]( options.duration, options.easing, callback );
		} else {
			element.queue(function( next ) {
				$( this )[ method ]();
				if ( callback ) {
					callback.call( element[ 0 ] );
				}
				next();
			});
		}
	};
});
var widget = $.widget;
/*!
 * jQuery UI Position 1.11.4
 * http://jqueryui.com
 *
 * Copyright jQuery Foundation and other contributors
 * Released under the MIT license.
 * http://jquery.org/license
 *
 * http://api.jqueryui.com/position/
 */
(function() {
$.ui = $.ui || {};
var cachedScrollbarWidth, supportsOffsetFractions,
	max = Math.max,
	abs = Math.abs,
	round = Math.round,
	rhorizontal = /left|center|right/,
	rvertical = /top|center|bottom/,
	roffset = /[\+\-]\d+(\.[\d]+)?%?/,
	rposition = /^\w+/,
	rpercent = /%$/,
	_position = $.fn.position;
function getOffsets( offsets, width, height ) {
	return [
		parseFloat( offsets[ 0 ] ) * ( rpercent.test( offsets[ 0 ] ) ? width / 100 : 1 ),
		parseFloat( offsets[ 1 ] ) * ( rpercent.test( offsets[ 1 ] ) ? height / 100 : 1 )
	];
}
function parseCss( element, property ) {
	return parseInt( $.css( element, property ), 10 ) || 0;
}
function getDimensions( elem ) {
	var raw = elem[0];
	if ( raw.nodeType === 9 ) {
		return {
			width: elem.width(),
			height: elem.height(),
			offset: { top: 0, left: 0 }
		};
	}
	if ( $.isWindow( raw ) ) {
		return {
			width: elem.width(),
			height: elem.height(),
			offset: { top: elem.scrollTop(), left: elem.scrollLeft() }
		};
	}
	if ( raw.preventDefault ) {
		return {
			width: 0,
			height: 0,
			offset: { top: raw.pageY, left: raw.pageX }
		};
	}
	return {
		width: elem.outerWidth(),
		height: elem.outerHeight(),
		offset: elem.offset()
	};
}
$.position = {
	scrollbarWidth: function() {
		if ( cachedScrollbarWidth !== undefined ) {
			return cachedScrollbarWidth;
		}
		var w1, w2,
			div = $( "
" ),
			innerDiv = div.children()[0];
		$( "body" ).append( div );
		w1 = innerDiv.offsetWidth;
		div.css( "overflow", "scroll" );
		w2 = innerDiv.offsetWidth;
		if ( w1 === w2 ) {
			w2 = div[0].clientWidth;
		}
		div.remove();
		return (cachedScrollbarWidth = w1 - w2);
	},
	getScrollInfo: function( within ) {
		var overflowX = within.isWindow || within.isDocument ? "" :
				within.element.css( "overflow-x" ),
			overflowY = within.isWindow || within.isDocument ? "" :
				within.element.css( "overflow-y" ),
			hasOverflowX = overflowX === "scroll" ||
				( overflowX === "auto" && within.width < within.element[0].scrollWidth ),
			hasOverflowY = overflowY === "scroll" ||
				( overflowY === "auto" && within.height < within.element[0].scrollHeight );
		return {
			width: hasOverflowY ? $.position.scrollbarWidth() : 0,
			height: hasOverflowX ? $.position.scrollbarWidth() : 0
		};
	},
	getWithinInfo: function( element ) {
		var withinElement = $( element || window ),
			isWindow = $.isWindow( withinElement[0] ),
			isDocument = !!withinElement[ 0 ] && withinElement[ 0 ].nodeType === 9;
		return {
			element: withinElement,
			isWindow: isWindow,
			isDocument: isDocument,
			offset: withinElement.offset() || { left: 0, top: 0 },
			scrollLeft: withinElement.scrollLeft(),
			scrollTop: withinElement.scrollTop(),
			// support: jQuery 1.6.x
			// jQuery 1.6 doesn't support .outerWidth/Height() on documents or windows
			width: isWindow || isDocument ? withinElement.width() : withinElement.outerWidth(),
			height: isWindow || isDocument ? withinElement.height() : withinElement.outerHeight()
		};
	}
};
$.fn.position = function( options ) {
	if ( !options || !options.of ) {
		return _position.apply( this, arguments );
	}
	// make a copy, we don't want to modify arguments
	options = $.extend( {}, options );
	var atOffset, targetWidth, targetHeight, targetOffset, basePosition, dimensions,
		target = $( options.of ),
		within = $.position.getWithinInfo( options.within ),
		scrollInfo = $.position.getScrollInfo( within ),
		collision = ( options.collision || "flip" ).split( " " ),
		offsets = {};
	dimensions = getDimensions( target );
	if ( target[0].preventDefault ) {
		// force left top to allow flipping
		options.at = "left top";
	}
	targetWidth = dimensions.width;
	targetHeight = dimensions.height;
	targetOffset = dimensions.offset;
	// clone to reuse original targetOffset later
	basePosition = $.extend( {}, targetOffset );
	// force my and at to have valid horizontal and vertical positions
	// if a value is missing or invalid, it will be converted to center
	$.each( [ "my", "at" ], function() {
		var pos = ( options[ this ] || "" ).split( " " ),
			horizontalOffset,
			verticalOffset;
		if ( pos.length === 1) {
			pos = rhorizontal.test( pos[ 0 ] ) ?
				pos.concat( [ "center" ] ) :
				rvertical.test( pos[ 0 ] ) ?
					[ "center" ].concat( pos ) :
					[ "center", "center" ];
		}
		pos[ 0 ] = rhorizontal.test( pos[ 0 ] ) ? pos[ 0 ] : "center";
		pos[ 1 ] = rvertical.test( pos[ 1 ] ) ? pos[ 1 ] : "center";
		// calculate offsets
		horizontalOffset = roffset.exec( pos[ 0 ] );
		verticalOffset = roffset.exec( pos[ 1 ] );
		offsets[ this ] = [
			horizontalOffset ? horizontalOffset[ 0 ] : 0,
			verticalOffset ? verticalOffset[ 0 ] : 0
		];
		// reduce to just the positions without the offsets
		options[ this ] = [
			rposition.exec( pos[ 0 ] )[ 0 ],
			rposition.exec( pos[ 1 ] )[ 0 ]
		];
	});
	// normalize collision option
	if ( collision.length === 1 ) {
		collision[ 1 ] = collision[ 0 ];
	}
	if ( options.at[ 0 ] === "right" ) {
		basePosition.left += targetWidth;
	} else if ( options.at[ 0 ] === "center" ) {
		basePosition.left += targetWidth / 2;
	}
	if ( options.at[ 1 ] === "bottom" ) {
		basePosition.top += targetHeight;
	} else if ( options.at[ 1 ] === "center" ) {
		basePosition.top += targetHeight / 2;
	}
	atOffset = getOffsets( offsets.at, targetWidth, targetHeight );
	basePosition.left += atOffset[ 0 ];
	basePosition.top += atOffset[ 1 ];
	return this.each(function() {
		var collisionPosition, using,
			elem = $( this ),
			elemWidth = elem.outerWidth(),
			elemHeight = elem.outerHeight(),
			marginLeft = parseCss( this, "marginLeft" ),
			marginTop = parseCss( this, "marginTop" ),
			collisionWidth = elemWidth + marginLeft + parseCss( this, "marginRight" ) + scrollInfo.width,
			collisionHeight = elemHeight + marginTop + parseCss( this, "marginBottom" ) + scrollInfo.height,
			position = $.extend( {}, basePosition ),
			myOffset = getOffsets( offsets.my, elem.outerWidth(), elem.outerHeight() );
		if ( options.my[ 0 ] === "right" ) {
			position.left -= elemWidth;
		} else if ( options.my[ 0 ] === "center" ) {
			position.left -= elemWidth / 2;
		}
		if ( options.my[ 1 ] === "bottom" ) {
			position.top -= elemHeight;
		} else if ( options.my[ 1 ] === "center" ) {
			position.top -= elemHeight / 2;
		}
		position.left += myOffset[ 0 ];
		position.top += myOffset[ 1 ];
		// if the browser doesn't support fractions, then round for consistent results
		if ( !supportsOffsetFractions ) {
			position.left = round( position.left );
			position.top = round( position.top );
		}
		collisionPosition = {
			marginLeft: marginLeft,
			marginTop: marginTop
		};
		$.each( [ "left", "top" ], function( i, dir ) {
			if ( $.ui.position[ collision[ i ] ] ) {
				$.ui.position[ collision[ i ] ][ dir ]( position, {
					targetWidth: targetWidth,
					targetHeight: targetHeight,
					elemWidth: elemWidth,
					elemHeight: elemHeight,
					collisionPosition: collisionPosition,
					collisionWidth: collisionWidth,
					collisionHeight: collisionHeight,
					offset: [ atOffset[ 0 ] + myOffset[ 0 ], atOffset [ 1 ] + myOffset[ 1 ] ],
					my: options.my,
					at: options.at,
					within: within,
					elem: elem
				});
			}
		});
		if ( options.using ) {
			// adds feedback as second argument to using callback, if present
			using = function( props ) {
				var left = targetOffset.left - position.left,
					right = left + targetWidth - elemWidth,
					top = targetOffset.top - position.top,
					bottom = top + targetHeight - elemHeight,
					feedback = {
						target: {
							element: target,
							left: targetOffset.left,
							top: targetOffset.top,
							width: targetWidth,
							height: targetHeight
						},
						element: {
							element: elem,
							left: position.left,
							top: position.top,
							width: elemWidth,
							height: elemHeight
						},
						horizontal: right < 0 ? "left" : left > 0 ? "right" : "center",
						vertical: bottom < 0 ? "top" : top > 0 ? "bottom" : "middle"
					};
				if ( targetWidth < elemWidth && abs( left + right ) < targetWidth ) {
					feedback.horizontal = "center";
				}
				if ( targetHeight < elemHeight && abs( top + bottom ) < targetHeight ) {
					feedback.vertical = "middle";
				}
				if ( max( abs( left ), abs( right ) ) > max( abs( top ), abs( bottom ) ) ) {
					feedback.important = "horizontal";
				} else {
					feedback.important = "vertical";
				}
				options.using.call( this, props, feedback );
			};
		}
		elem.offset( $.extend( position, { using: using } ) );
	});
};
$.ui.position = {
	fit: {
		left: function( position, data ) {
			var within = data.within,
				withinOffset = within.isWindow ? within.scrollLeft : within.offset.left,
				outerWidth = within.width,
				collisionPosLeft = position.left - data.collisionPosition.marginLeft,
				overLeft = withinOffset - collisionPosLeft,
				overRight = collisionPosLeft + data.collisionWidth - outerWidth - withinOffset,
				newOverRight;
			// element is wider than within
			if ( data.collisionWidth > outerWidth ) {
				// element is initially over the left side of within
				if ( overLeft > 0 && overRight <= 0 ) {
					newOverRight = position.left + overLeft + data.collisionWidth - outerWidth - withinOffset;
					position.left += overLeft - newOverRight;
				// element is initially over right side of within
				} else if ( overRight > 0 && overLeft <= 0 ) {
					position.left = withinOffset;
				// element is initially over both left and right sides of within
				} else {
					if ( overLeft > overRight ) {
						position.left = withinOffset + outerWidth - data.collisionWidth;
					} else {
						position.left = withinOffset;
					}
				}
			// too far left -> align with left edge
			} else if ( overLeft > 0 ) {
				position.left += overLeft;
			// too far right -> align with right edge
			} else if ( overRight > 0 ) {
				position.left -= overRight;
			// adjust based on position and margin
			} else {
				position.left = max( position.left - collisionPosLeft, position.left );
			}
		},
		top: function( position, data ) {
			var within = data.within,
				withinOffset = within.isWindow ? within.scrollTop : within.offset.top,
				outerHeight = data.within.height,
				collisionPosTop = position.top - data.collisionPosition.marginTop,
				overTop = withinOffset - collisionPosTop,
				overBottom = collisionPosTop + data.collisionHeight - outerHeight - withinOffset,
				newOverBottom;
			// element is taller than within
			if ( data.collisionHeight > outerHeight ) {
				// element is initially over the top of within
				if ( overTop > 0 && overBottom <= 0 ) {
					newOverBottom = position.top + overTop + data.collisionHeight - outerHeight - withinOffset;
					position.top += overTop - newOverBottom;
				// element is initially over bottom of within
				} else if ( overBottom > 0 && overTop <= 0 ) {
					position.top = withinOffset;
				// element is initially over both top and bottom of within
				} else {
					if ( overTop > overBottom ) {
						position.top = withinOffset + outerHeight - data.collisionHeight;
					} else {
						position.top = withinOffset;
					}
				}
			// too far up -> align with top
			} else if ( overTop > 0 ) {
				position.top += overTop;
			// too far down -> align with bottom edge
			} else if ( overBottom > 0 ) {
				position.top -= overBottom;
			// adjust based on position and margin
			} else {
				position.top = max( position.top - collisionPosTop, position.top );
			}
		}
	},
	flip: {
		left: function( position, data ) {
			var within = data.within,
				withinOffset = within.offset.left + within.scrollLeft,
				outerWidth = within.width,
				offsetLeft = within.isWindow ? within.scrollLeft : within.offset.left,
				collisionPosLeft = position.left - data.collisionPosition.marginLeft,
				overLeft = collisionPosLeft - offsetLeft,
				overRight = collisionPosLeft + data.collisionWidth - outerWidth - offsetLeft,
				myOffset = data.my[ 0 ] === "left" ?
					-data.elemWidth :
					data.my[ 0 ] === "right" ?
						data.elemWidth :
						0,
				atOffset = data.at[ 0 ] === "left" ?
					data.targetWidth :
					data.at[ 0 ] === "right" ?
						-data.targetWidth :
						0,
				offset = -2 * data.offset[ 0 ],
				newOverRight,
				newOverLeft;
			if ( overLeft < 0 ) {
				newOverRight = position.left + myOffset + atOffset + offset + data.collisionWidth - outerWidth - withinOffset;
				if ( newOverRight < 0 || newOverRight < abs( overLeft ) ) {
					position.left += myOffset + atOffset + offset;
				}
			} else if ( overRight > 0 ) {
				newOverLeft = position.left - data.collisionPosition.marginLeft + myOffset + atOffset + offset - offsetLeft;
				if ( newOverLeft > 0 || abs( newOverLeft ) < overRight ) {
					position.left += myOffset + atOffset + offset;
				}
			}
		},
		top: function( position, data ) {
			var within = data.within,
				withinOffset = within.offset.top + within.scrollTop,
				outerHeight = within.height,
				offsetTop = within.isWindow ? within.scrollTop : within.offset.top,
				collisionPosTop = position.top - data.collisionPosition.marginTop,
				overTop = collisionPosTop - offsetTop,
				overBottom = collisionPosTop + data.collisionHeight - outerHeight - offsetTop,
				top = data.my[ 1 ] === "top",
				myOffset = top ?
					-data.elemHeight :
					data.my[ 1 ] === "bottom" ?
						data.elemHeight :
						0,
				atOffset = data.at[ 1 ] === "top" ?
					data.targetHeight :
					data.at[ 1 ] === "bottom" ?
						-data.targetHeight :
						0,
				offset = -2 * data.offset[ 1 ],
				newOverTop,
				newOverBottom;
			if ( overTop < 0 ) {
				newOverBottom = position.top + myOffset + atOffset + offset + data.collisionHeight - outerHeight - withinOffset;
				if ( newOverBottom < 0 || newOverBottom < abs( overTop ) ) {
					position.top += myOffset + atOffset + offset;
				}
			} else if ( overBottom > 0 ) {
				newOverTop = position.top - data.collisionPosition.marginTop + myOffset + atOffset + offset - offsetTop;
				if ( newOverTop > 0 || abs( newOverTop ) < overBottom ) {
					position.top += myOffset + atOffset + offset;
				}
			}
		}
	},
	flipfit: {
		left: function() {
			$.ui.position.flip.left.apply( this, arguments );
			$.ui.position.fit.left.apply( this, arguments );
		},
		top: function() {
			$.ui.position.flip.top.apply( this, arguments );
			$.ui.position.fit.top.apply( this, arguments );
		}
	}
};
// fraction support test
(function() {
	var testElement, testElementParent, testElementStyle, offsetLeft, i,
		body = document.getElementsByTagName( "body" )[ 0 ],
		div = document.createElement( "div" );
	//Create a "fake body" for testing based on method used in jQuery.support
	testElement = document.createElement( body ? "div" : "body" );
	testElementStyle = {
		visibility: "hidden",
		width: 0,
		height: 0,
		border: 0,
		margin: 0,
		background: "none"
	};
	if ( body ) {
		$.extend( testElementStyle, {
			position: "absolute",
			left: "-1000px",
			top: "-1000px"
		});
	}
	for ( i in testElementStyle ) {
		testElement.style[ i ] = testElementStyle[ i ];
	}
	testElement.appendChild( div );
	testElementParent = body || document.documentElement;
	testElementParent.insertBefore( testElement, testElementParent.firstChild );
	div.style.cssText = "position: absolute; left: 10.7432222px;";
	offsetLeft = $( div ).offset().left;
	supportsOffsetFractions = offsetLeft > 10 && offsetLeft < 11;
	testElement.innerHTML = "";
	testElementParent.removeChild( testElement );
})();
})();
var position = $.ui.position;
/*!
 * jQuery UI Tooltip 1.11.4
 * http://jqueryui.com
 *
 * Copyright jQuery Foundation and other contributors
 * Released under the MIT license.
 * http://jquery.org/license
 *
 * http://api.jqueryui.com/tooltip/
 */
var tooltip = $.widget( "ui.tooltip", {
	version: "1.11.4",
	options: {
		content: function() {
			// support: IE<9, Opera in jQuery <1.7
			// .text() can't accept undefined, so coerce to a string
			var title = $( this ).attr( "title" ) || "";
			// Escape title, since we're going from an attribute to raw HTML
			return $( "
" ).text( title ).html();
		},
		hide: true,
		// Disabled elements have inconsistent behavior across browsers (#8661)
		items: "[title]:not([disabled])",
		position: {
			my: "left top+15",
			at: "left bottom",
			collision: "flipfit flip"
		},
		show: true,
		tooltipClass: null,
		track: false,
		// callbacks
		close: null,
		open: null
	},
	_addDescribedBy: function( elem, id ) {
		var describedby = (elem.attr( "aria-describedby" ) || "").split( /\s+/ );
		describedby.push( id );
		elem
			.data( "ui-tooltip-id", id )
			.attr( "aria-describedby", $.trim( describedby.join( " " ) ) );
	},
	_removeDescribedBy: function( elem ) {
		var id = elem.data( "ui-tooltip-id" ),
			describedby = (elem.attr( "aria-describedby" ) || "").split( /\s+/ ),
			index = $.inArray( id, describedby );
		if ( index !== -1 ) {
			describedby.splice( index, 1 );
		}
		elem.removeData( "ui-tooltip-id" );
		describedby = $.trim( describedby.join( " " ) );
		if ( describedby ) {
			elem.attr( "aria-describedby", describedby );
		} else {
			elem.removeAttr( "aria-describedby" );
		}
	},
	_create: function() {
		this._on({
			mouseover: "open",
			focusin: "open"
		});
		// IDs of generated tooltips, needed for destroy
		this.tooltips = {};
		// IDs of parent tooltips where we removed the title attribute
		this.parents = {};
		if ( this.options.disabled ) {
			this._disable();
		}
		// Append the aria-live region so tooltips announce correctly
		this.liveRegion = $( "" )
			.attr({
				role: "log",
				"aria-live": "assertive",
				"aria-relevant": "additions"
			})
			.addClass( "ui-helper-hidden-accessible" )
			.appendTo( this.document[ 0 ].body );
	},
	_setOption: function( key, value ) {
		var that = this;
		if ( key === "disabled" ) {
			this[ value ? "_disable" : "_enable" ]();
			this.options[ key ] = value;
			// disable element style changes
			return;
		}
		this._super( key, value );
		if ( key === "content" ) {
			$.each( this.tooltips, function( id, tooltipData ) {
				that._updateContent( tooltipData.element );
			});
		}
	},
	_disable: function() {
		var that = this;
		// close open tooltips
		$.each( this.tooltips, function( id, tooltipData ) {
			var event = $.Event( "blur" );
			event.target = event.currentTarget = tooltipData.element[ 0 ];
			that.close( event, true );
		});
		// remove title attributes to prevent native tooltips
		this.element.find( this.options.items ).addBack().each(function() {
			var element = $( this );
			if ( element.is( "[title]" ) ) {
				element
					.data( "ui-tooltip-title", element.attr( "title" ) )
					.removeAttr( "title" );
			}
		});
	},
	_enable: function() {
		// restore title attributes
		this.element.find( this.options.items ).addBack().each(function() {
			var element = $( this );
			if ( element.data( "ui-tooltip-title" ) ) {
				element.attr( "title", element.data( "ui-tooltip-title" ) );
			}
		});
	},
	open: function( event ) {
		var that = this,
			target = $( event ? event.target : this.element )
				// we need closest here due to mouseover bubbling,
				// but always pointing at the same event target
				.closest( this.options.items );
		// No element to show a tooltip for or the tooltip is already open
		if ( !target.length || target.data( "ui-tooltip-id" ) ) {
			return;
		}
		if ( target.attr( "title" ) ) {
			target.data( "ui-tooltip-title", target.attr( "title" ) );
		}
		target.data( "ui-tooltip-open", true );
		// kill parent tooltips, custom or native, for hover
		if ( event && event.type === "mouseover" ) {
			target.parents().each(function() {
				var parent = $( this ),
					blurEvent;
				if ( parent.data( "ui-tooltip-open" ) ) {
					blurEvent = $.Event( "blur" );
					blurEvent.target = blurEvent.currentTarget = this;
					that.close( blurEvent, true );
				}
				if ( parent.attr( "title" ) ) {
					parent.uniqueId();
					that.parents[ this.id ] = {
						element: this,
						title: parent.attr( "title" )
					};
					parent.attr( "title", "" );
				}
			});
		}
		this._registerCloseHandlers( event, target );
		this._updateContent( target, event );
	},
	_updateContent: function( target, event ) {
		var content,
			contentOption = this.options.content,
			that = this,
			eventType = event ? event.type : null;
		if ( typeof contentOption === "string" ) {
			return this._open( event, target, contentOption );
		}
		content = contentOption.call( target[0], function( response ) {
			// IE may instantly serve a cached response for ajax requests
			// delay this call to _open so the other call to _open runs first
			that._delay(function() {
				// Ignore async response if tooltip was closed already
				if ( !target.data( "ui-tooltip-open" ) ) {
					return;
				}
				// jQuery creates a special event for focusin when it doesn't
				// exist natively. To improve performance, the native event
				// object is reused and the type is changed. Therefore, we can't
				// rely on the type being correct after the event finished
				// bubbling, so we set it back to the previous value. (#8740)
				if ( event ) {
					event.type = eventType;
				}
				this._open( event, target, response );
			});
		});
		if ( content ) {
			this._open( event, target, content );
		}
	},
	_open: function( event, target, content ) {
		var tooltipData, tooltip, delayedShow, a11yContent,
			positionOption = $.extend( {}, this.options.position );
		if ( !content ) {
			return;
		}
		// Content can be updated multiple times. If the tooltip already
		// exists, then just update the content and bail.
		tooltipData = this._find( target );
		if ( tooltipData ) {
			tooltipData.tooltip.find( ".ui-tooltip-content" ).html( content );
			return;
		}
		// if we have a title, clear it to prevent the native tooltip
		// we have to check first to avoid defining a title if none exists
		// (we don't want to cause an element to start matching [title])
		//
		// We use removeAttr only for key events, to allow IE to export the correct
		// accessible attributes. For mouse events, set to empty string to avoid
		// native tooltip showing up (happens only when removing inside mouseover).
		if ( target.is( "[title]" ) ) {
			if ( event && event.type === "mouseover" ) {
				target.attr( "title", "" );
			} else {
				target.removeAttr( "title" );
			}
		}
		tooltipData = this._tooltip( target );
		tooltip = tooltipData.tooltip;
		this._addDescribedBy( target, tooltip.attr( "id" ) );
		tooltip.find( ".ui-tooltip-content" ).html( content );
		// Support: Voiceover on OS X, JAWS on IE <= 9
		// JAWS announces deletions even when aria-relevant="additions"
		// Voiceover will sometimes re-read the entire log region's contents from the beginning
		this.liveRegion.children().hide();
		if ( content.clone ) {
			a11yContent = content.clone();
			a11yContent.removeAttr( "id" ).find( "[id]" ).removeAttr( "id" );
		} else {
			a11yContent = content;
		}
		$( "
" ).html( a11yContent ).appendTo( this.liveRegion );
		function position( event ) {
			positionOption.of = event;
			if ( tooltip.is( ":hidden" ) ) {
				return;
			}
			tooltip.position( positionOption );
		}
		if ( this.options.track && event && /^mouse/.test( event.type ) ) {
			this._on( this.document, {
				mousemove: position
			});
			// trigger once to override element-relative positioning
			position( event );
		} else {
			tooltip.position( $.extend({
				of: target
			}, this.options.position ) );
		}
		tooltip.hide();
		this._show( tooltip, this.options.show );
		// Handle tracking tooltips that are shown with a delay (#8644). As soon
		// as the tooltip is visible, position the tooltip using the most recent
		// event.
		if ( this.options.show && this.options.show.delay ) {
			delayedShow = this.delayedShow = setInterval(function() {
				if ( tooltip.is( ":visible" ) ) {
					position( positionOption.of );
					clearInterval( delayedShow );
				}
			}, $.fx.interval );
		}
		this._trigger( "open", event, { tooltip: tooltip } );
	},
	_registerCloseHandlers: function( event, target ) {
		var events = {
			keyup: function( event ) {
				if ( event.keyCode === $.ui.keyCode.ESCAPE ) {
					var fakeEvent = $.Event(event);
					fakeEvent.currentTarget = target[0];
					this.close( fakeEvent, true );
				}
			}
		};
		// Only bind remove handler for delegated targets. Non-delegated
		// tooltips will handle this in destroy.
		if ( target[ 0 ] !== this.element[ 0 ] ) {
			events.remove = function() {
				this._removeTooltip( this._find( target ).tooltip );
			};
		}
		if ( !event || event.type === "mouseover" ) {
			events.mouseleave = "close";
		}
		if ( !event || event.type === "focusin" ) {
			events.focusout = "close";
		}
		this._on( true, target, events );
	},
	close: function( event ) {
		var tooltip,
			that = this,
			target = $( event ? event.currentTarget : this.element ),
			tooltipData = this._find( target );
		// The tooltip may already be closed
		if ( !tooltipData ) {
			// We set ui-tooltip-open immediately upon open (in open()), but only set the
			// additional data once there's actually content to show (in _open()). So even if the
			// tooltip doesn't have full data, we always remove ui-tooltip-open in case we're in
			// the period between open() and _open().
			target.removeData( "ui-tooltip-open" );
			return;
		}
		tooltip = tooltipData.tooltip;
		// disabling closes the tooltip, so we need to track when we're closing
		// to avoid an infinite loop in case the tooltip becomes disabled on close
		if ( tooltipData.closing ) {
			return;
		}
		// Clear the interval for delayed tracking tooltips
		clearInterval( this.delayedShow );
		// only set title if we had one before (see comment in _open())
		// If the title attribute has changed since open(), don't restore
		if ( target.data( "ui-tooltip-title" ) && !target.attr( "title" ) ) {
			target.attr( "title", target.data( "ui-tooltip-title" ) );
		}
		this._removeDescribedBy( target );
		tooltipData.hiding = true;
		tooltip.stop( true );
		this._hide( tooltip, this.options.hide, function() {
			that._removeTooltip( $( this ) );
		});
		target.removeData( "ui-tooltip-open" );
		this._off( target, "mouseleave focusout keyup" );
		// Remove 'remove' binding only on delegated targets
		if ( target[ 0 ] !== this.element[ 0 ] ) {
			this._off( target, "remove" );
		}
		this._off( this.document, "mousemove" );
		if ( event && event.type === "mouseleave" ) {
			$.each( this.parents, function( id, parent ) {
				$( parent.element ).attr( "title", parent.title );
				delete that.parents[ id ];
			});
		}
		tooltipData.closing = true;
		this._trigger( "close", event, { tooltip: tooltip } );
		if ( !tooltipData.hiding ) {
			tooltipData.closing = false;
		}
	},
	_tooltip: function( element ) {
		var tooltip = $( "
" )
				.attr( "role", "tooltip" )
				.addClass( "ui-tooltip ui-widget ui-corner-all ui-widget-content " +
					( this.options.tooltipClass || "" ) ),
			id = tooltip.uniqueId().attr( "id" );
		$( "
" )
			.addClass( "ui-tooltip-content" )
			.appendTo( tooltip );
		tooltip.appendTo( this.document[0].body );
		return this.tooltips[ id ] = {
			element: element,
			tooltip: tooltip
		};
	},
	_find: function( target ) {
		var id = target.data( "ui-tooltip-id" );
		return id ? this.tooltips[ id ] : null;
	},
	_removeTooltip: function( tooltip ) {
		tooltip.remove();
		delete this.tooltips[ tooltip.attr( "id" ) ];
	},
	_destroy: function() {
		var that = this;
		// close open tooltips
		$.each( this.tooltips, function( id, tooltipData ) {
			// Delegate to close method to handle common cleanup
			var event = $.Event( "blur" ),
				element = tooltipData.element;
			event.target = event.currentTarget = element[ 0 ];
			that.close( event, true );
			// Remove immediately; destroying an open tooltip doesn't use the
			// hide animation
			$( "#" + id ).remove();
			// Restore the title
			if ( element.data( "ui-tooltip-title" ) ) {
				// If the title attribute has changed since open(), don't restore
				if ( !element.attr( "title" ) ) {
					element.attr( "title", element.data( "ui-tooltip-title" ) );
				}
				element.removeData( "ui-tooltip-title" );
			}
		});
		this.liveRegion.remove();
	}
});
}));